myaumyau
dot dev
About Me
Who I am
I am myaumyau, a self-taught programmer. More importantly, though, I am a problem-solver who loves writing code.
For as long as I can remember, I've been hooked on what I can do with technology. I excel at complex challenges and take any opportunity to make myself think. Whether it's building a website from scratch or writing a high-efficiency low-level program, I won't settle for anything less than my dream.
What I code in
Primarily:
- C / C++
- C#
- Javascript
- HTML/CSS
- Python
- Java
- PHP
Experience with:
- Lua
- Rust
- SQL
- Ruby
- Golang
- Dart
- Swift
My Projects
Software
Fast Rock Maker
A continuous 2d cave-generation algorithm written in C++ and made for my work-in-progress cave game, Noct
Chesscat
A chess game controller written in C++ that supports custom game rules such as different board sizes and kangaroo pawns
Catears
A console-based passive network scanner written in C to detect local network devices without active pinging
Games
Bad Asteroid Game Thing
Arcade-style game about dodging asteroids, made with PIXI.js
Doodle Swing
Arcade-style game where you swing from point to point, made with Unity
Factory Game
Sandbox/Survival game about building logical machines, made with PIXI.js
CAD
Robot Dog
My sophomore-year final project in my Drafting and Design class. A miniature robot dog controlled with twelve servos and an Arduino Nano. Designed in Solidworks.
Chalet House
My favorite junior-year project in Drafting and Design. A 2-story chalet-style house model on a mountain in Sitka, Alaska. Designed in Chief Architect.
Bathhouse
My final junior-year project in Drafting and Design. Designed in Chief Architect.
Contact Me
Email: myaumyau@myaumyau.dev     Open

Github: 2myaus
Designed in pure HTML/CSS/JS by myaumyau :)
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